cs_reflex2 by TJF (TJF@TJFweb.com) textures by Joe Smoe The sequel to the cult favorite, cs_reflex! CTs and Ts start on a slope opposite each other with various architectural structures and crates as cover. A panel which opens and closes in regular time intervals divides the two sides, whilst bridges leading to the opposite side may be accessed from the back of each base. There's also a chaingun on each side which is great for providing cover fire. Have FUN! Visit http://maps.TJFweb.com for more maps! (Press FIRE to continue)