// kz_a2_bhop_corruo_ez.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (68): gfx/env/badomen_bk.tga gfx/env/badomen_dn.tga gfx/env/badomen_ft.tga gfx/env/badomen_lf.tga gfx/env/badomen_rt.tga gfx/env/badomen_up.tga models/player/gsg9/gsg9.mdl models/sadpuppy/a2/objects/books/book_a2secrets.mdl models/sadpuppy/a2/objects/books/book_omilo.mdl models/sadpuppy/characters/animals/flyers/butterfly_2_idle.mdl models/sadpuppy/counter/counterflag.mdl models/sadpuppy/egypt/egypt_dog1.mdl models/sadpuppy/nature/trees/tree8a.mdl models/sadpuppy/objects/Japanese/3dm_dojo_swords.mdl new 1.wad new 2.wad pup.wad Seb 01 Ultimate.wad sound/ambience/Birds7.wav sound/ambience/cicada3.wav sound/ambience/sadpuppy/animals/frog_loop.wav sound/ambience/sadpuppy/animals/iso_birdloop.wav sound/ambience/sadpuppy/animals/snakerattle4.wav sound/ambience/sadpuppy/computers/nost_Compa.wav sound/ambience/sadpuppy/computers/nost_mother.wav sound/ambience/sadpuppy/crackling_fire.wav sound/ambience/sadpuppy/drips.wav sound/ambience/sadpuppy/electrical/el_beam1.wav sound/ambience/sadpuppy/electrical/Electricity1.wav sound/ambience/sadpuppy/electrical/Electricity2.wav sound/ambience/sadpuppy/fire/fire.wav sound/ambience/sadpuppy/mechwhine.wav sound/ambience/sadpuppy/misc/vis_bubbles.wav sound/ambience/sadpuppy/tech_mech/nost_machines.wav sound/ambience/sadpuppy/tech_mech/nost_Shipnoise.wav sound/ambience/sadpuppy/tech_mech/offs_groan.wav sound/ambience/sadpuppy/tech_mech/techamb2.wav sound/ambience/sadpuppy/water/pi_fountain.wav sound/ambience/sadpuppy/water/underwaterbubble4.wav sound/ambience/sadpuppy/wind/wind_litegust.wav sound/barney/nodrill.wav sound/barney/whatisthat.wav sound/doors/aliendoor3.wav sound/sadpuppy/corruo/ascension.wav sound/sadpuppy/corruo/end_intro.wav sound/sadpuppy/corruo/end_temple.wav sound/sadpuppy/corruo/engel_theme.wav sound/sadpuppy/corruo/mini_metal.wav sound/sadpuppy/corruo/vanilla_intro.wav sound/weapons/flashbang-1.wav sprites/flare2.spr sprites/lgtning.spr sprites/sadpuppy/42/digits/32x32/blue/x0.spr sprites/sadpuppy/42/digits/32x32/blue/x1.spr sprites/sadpuppy/42/digits/32x32/blue/x2.spr sprites/sadpuppy/42/digits/32x32/blue/x3.spr sprites/sadpuppy/42/digits/32x32/blue/x4.spr sprites/sadpuppy/42/digits/32x32/blue/x5.spr sprites/sadpuppy/42/digits/32x32/blue/x6.spr sprites/sadpuppy/42/digits/32x32/blue/x7.spr sprites/sadpuppy/42/digits/32x32/blue/x8.spr sprites/sadpuppy/42/digits/32x32/blue/x9.spr sprites/sadpuppy/test/campfire_locked.spr sprites/sadpuppy/test/flame2locked.spr sprites/sadpuppy/test/prioryflame_locked.spr sprites/sadpuppy/test/woodsmoke_locked.spr sprites/sadpuppy/z-locked/flame1.spr sprites/spikes1.spr maps/kz_a2_bhop_corruo_ez.res