// de_turkey.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (70): de_dust0.wad de_turkey.wad decals.wad gfx/env/hs_bk.tga gfx/env/hs_dn.tga gfx/env/hs_ft.tga gfx/env/hs_lf.tga gfx/env/hs_rt.tga gfx/env/hs_up.tga grid_cso.wad models/bg_light04.mdl models/bg_truck01.mdl models/car_police02.mdl models/de_turkey/bg_cone2.mdl models/de_turkey/bg_dome01.mdl models/de_turkey/bg_dome02.mdl models/de_turkey/bg_dome03.mdl models/de_turkey/bg_dome04.mdl models/de_turkey/bg_dome05.mdl models/de_turkey/bg_dome06.mdl models/de_turkey/bg_sul.mdl models/de_turkey/bg_sul01.mdl models/de_turkey/tk_tram.mdl models/de_turkey/tk_tree.mdl models/dynamite.mdl models/dynamite_handle.mdl models/dynamite_switch.mdl models/gibs_stairs.mdl models/grass4.mdl models/null.mdl models/pi_fern.mdl models/pi_shrub.mdl models/player/hunter/hunter.mdl models/props/lada01.mdl models/props/lada02.mdl models/shelter/grass_set.mdl models/w_chainsaw.mdl models/wakitoki.mdl models/whabun01.mdl models/ze_streetlight01.mdl models/ze_venice/bg_chair.mdl models/ze_venice/bg_light03.mdl models/ze_venice/bg_table.mdl models/ze_venice/bg_table_set.mdl models/zm_darkcity/bg_pole01.mdl models/zm_darkcity/bg_pole02.mdl models/zm_darkcity/car_van01.mdl models/zsh_deadcity/zsh_oilcask.mdl models/zsh_deadcity/zsh_wallet.mdl overviews/de_turkey.bmp overviews/de_turkey.txt sound/ambience/fastline/fastline_station4.wav sound/ambience/thunder_clap.wav sound/ambience/thunder_clap2.wav sound/ambience/thunder_clap3.wav sound/ambience/thunder_clap4.wav sound/dm_darksnow/explosion_bomb.wav sound/events/Congratulation1.wav sound/events/Congratulation2.wav sound/events/Congratulation3.wav sound/radio/chn_woman/go.wav sound/soccer/goal.wav sound/weapons/heartbomb_explosion.wav sprites/fun_snowbomb.spr sprites/glow03.spr sprites/heart_bombexp.spr sprites/spark1.spr sprites/spark2.spr sprites/spark3.spr zsh_deadcity.wad