// squidsville.res // by DocRock // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // WADs used (all stock ... custom textures are embedded) // ------------------------------------------------------ // deep6.wad // R25.wad // custom skybox // ------------- gfx/env/approach_lf.tga gfx/env/approach_rt.tga gfx/env/approach_up.tga gfx/env/approach_dn.tga gfx/env/approach_bk.tga gfx/env/approach_ft.tga //14 ea custom models //models/squids/babykitkat_sv.mdl //models/squids/bluefish.mdl //models/squids/bugs_sv.mdl //models/squids/bustier_sv.mdl //models/squids/father_sv.mdl //models/squids/GiGolO_sv.mdl //models/squids/Gman_sv.mdl //models/squids/gumby!_sv.mdl //models/squids/Mario_sv.mdl //models/squids/sade_sv.mdl //models/squids/Sazabi_sv.mdl //models/squids/SpongeBob_sv.mdl //models/squids/squid8x.mdl //models/squids/WaMpA_sv.mdl //8ea custom sounds //sound/squid/father.wav //sound/squid/bubbles.wav //sound/squid/rope.wav //sound/squid/gen.wav //sound/squid/noise.wav //sound/squid/justa.wav //sound/squid/drip1.wav //sound/squid/drip2.wav // map related files // ----------------- maps/squidsville.txt maps/squidsville.res //maps/squidsville.bsp //1 ea sprite file //sprites/red1.spr //map overview files //---------------------------------- overviews/squidsville.bmp overviews/squidsville.txt