// KitKat_Urban.res // by DocRock // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory along with the KitKat_Urban.BSP and KitKat_Urban.TXT file // WADs used (all stock ... custom textures are embedded) // ------------------------------------------------------ // halflife.wad // decals.wad // liquids.wad // custom skybox // ------------- gfx/env/chaoscityup.tga gfx/env/chaoscitydn.tga gfx/env/chaoscitylf.tga gfx/env/chaoscityrt.tga gfx/env/chaoscityft.tga gfx/env/chaoscitybk.tga // map related files // ----------------- maps/KitKat_Urban.txt maps/KitKat_Urban.res // Spectator (HLTV) map overview files // ----------------------------------- overviews/KitKat_Urban.bmp overviews/KitKat_Urban.txt // custom and stock models // ----------------------- //models/moneygibs.mdl //models/can.mdl //models/uplant1.mdl // stock sprites // ------------------------ //sprites/wdrip2.spr //sprites/moths.spr // custom and stock sound files // ---------------------------- //sound/urban/police.wav //sound/urban/trash.wav //sound/urban/bkitty.wav //sound/urban/woohoo2.wav //sound/urban/chaching.wav //sound/urban/citynoise1.wav //sound/urban/sickness.wav //sound/urban/pourbeer.wav //sound/ambience/crtnoise.wav //sound/urban/drip.wav //sound/urban/headhunter.wav //sound/urban/cat06.wav //sound/urban/tonedial.wav //sound/urban/damnyou.wav