// kz_kzro_deathtales2.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (24): gfx/env/dt2bk.tga gfx/env/dt2dn.tga gfx/env/dt2ft.tga gfx/env/dt2lf.tga gfx/env/dt2rt.tga gfx/env/dt2up.tga models/player/gsg9/gsg9.mdl models/sn00p/Deathtales2/LifeTree.mdl sound/sn00p/Deathtales2/BhopRun.wav sound/sn00p/Deathtales2/Discover.wav sound/sn00p/Deathtales2/Finale.wav sound/sn00p/Deathtales2/Fire.wav sound/sn00p/Deathtales2/FourthRoom.wav sound/sn00p/Deathtales2/Scream.wav sound/sn00p/Deathtales2/SecondRoomUp.wav sound/sn00p/Deathtales2/StartRoom.wav sound/sn00p/Deathtales2/ThirdRoom.wav sprites/effects/rain.spr sprites/sn00p/Deathtales2/FlameBlue.spr sprites/sn00p/Deathtales2/FlameRed.spr sprites/sn00p/Deathtales2/GlowSNP.spr sprites/sn00p/Deathtales2/LSBlue.spr sprites/sn00p/Deathtales2/LSOrange.spr sprites/sn00p/Deathtales2/Particles01.spr maps/kz_kzro_deathtales2.res