GIGN Oldschool - Bomb/Defuse Classic map compilation by Oddish (http://www.gign.lv) Background: After release of Half-life 3 in 2027, and unsuccessful time travel experiments by Dr.Kleiner, the classic worlds of counter-strike collided into one. Terrorists: Destroy the aztecs infernal artifact crates or italian house. CTs: Prevent terrorists from bombing one of the possible targets. used map parts from following authors(as seen in map .txt files): glenC AKA [HOTSHEEP]Bastard(cs_italy), Andrew Aumann(cs_militia), Hobbit(cs_office), Chris Auty(de_aztec & de_inferno), DaveJ(de_cbble & de_dust2), Jo Bieg(de_nuke), Christopher Mair(de_train) used textures from following authors: DigiChaos(cs_italy), Andrew Aumann(cs_militia), Sphinx and George_Pooshoes(cs_office), MacMan(de_aztec, de_cbble, de_dust2), Valve(de_inferno & halflife), Jo Bieg(de_nuke)