// bhop_ray.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (26): gfx/env/m_bas_bk.tga gfx/env/m_bas_dn.tga gfx/env/m_bas_ft.tga gfx/env/m_bas_lf.tga gfx/env/m_bas_rt.tga gfx/env/m_bas_up.tga sound/cpl/random_ds1.wav sound/cpl/random_echo.wav sound/cpl/random_groan1.wav sound/cpl/random_groan2.wav sound/cpl/random_groan3.wav sound/cpl/random_groan4.wav sound/cpl/random_metal.wav sound/cpl/sound47.wav sound/cpl/sound81.wav sound/cpl/sound89.wav sprites/spr1n/digits/kz8bit/c0.spr sprites/spr1n/digits/kz8bit/c1.spr sprites/spr1n/digits/kz8bit/c2.spr sprites/spr1n/digits/kz8bit/c3.spr sprites/spr1n/digits/kz8bit/c4.spr sprites/spr1n/digits/kz8bit/c5.spr sprites/spr1n/digits/kz8bit/c6.spr sprites/spr1n/digits/kz8bit/c7.spr sprites/spr1n/digits/kz8bit/c8.spr sprites/spr1n/digits/kz8bit/c9.spr maps/bhop_ray.res