-------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- Title: Insitu - Abandoned Construction Site File name: insitu.bsp Author: Richard Haworth a.k.a. "H" % "Devious" & "MoNKeYSPanK" E-mail: rhaworth@cwcom.net & devious@dial.pipex.com Other lvls by author: This is my first map. Story: After the events of Half-Life,several key samples were taken from Xen and were going to be used in research to create some Kick-ass weapons to make lighter work of the aliens if,or when they return again. The Government of Half-Life land started work on 2 new Top secret buildings at location high on the top of a mountain. The new buildings were to be a new research center and a super strong experimental weapon test shed. The construction sites were heavy protected.With gaurd towers surrounding them and the control room was linked to a satellite that would instanly launch missiles at the either of the sites. Obviously it wasn't protected enough because the Aliens found it and kicked off bigstylee. The project was abandoned and everybody cleared out F-sharp leaving the buildings clear and ready for some deathmatch action. Here you enter the story.... ;) -------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- Singleplayer: Just to check it out. Deathmatch: Yes Teamplay: Yes Players: Its quite a big map so 6 - 16 players Information: This level has it all for any type of player be it snipers,mine layers or those who like to keep movin and killin' When in the open its good to keep movin as your proberbly a target from one of the windows and guard towers. If you run this map on a server its a good idea to have flashlights on. Its good fun running through the brickwork buiding in the dark with a flashlight and shotgun in hand. There is sort of 2 hidden weapons in the map both should be quickly sussed by most fraggers. Known Bugs: The right missle lauch button worked properly at one time but some where in the long creation of this map it broke.It still works but the sound of the missile falling has gone.Ive tried to fix it can't for the hell of me correct it. You can get stuck on top of the fallen over portal frame.Which makes you target practice for whoever gets the rpg next hehe. You cant say you weren't warned !! R_speeds can get up to 1100 wpoly in a few little areas on top of the structures.But these wont be busy areas in the game anyway. In software mode the sky can flicker black when in the above mentioned areas. Prefabs: Thanks to Manoj "Yumpee" Plakal for the stairs. Smike a.k.a. (Carsten Schwartz) for the lift. Special Thanks: Valve for making the best game of all-time. Karl Jones for his Handy vandals almanac (it got me through) Planet Half-Life, Radium,Wavelength, PHL forums,Cheers everybody. The testers :Stan,Glen,Ste & Ste and busey and not forgetting everyone @ work who severly bashes this map to bits on our lan @ lunch. *Construction* Base: From Scratch Editor Used: WorldCraft 2.1 Compile Machine: PentiumII, 400MHz, 128MB RAM 16MB TNT Construction time: Most of my free time in the 2 months New textures: No CD track: No -------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- Installation To play this level, extract this file "insitu.bsp" into your sierra\half-life\valve\maps directory and then start the game. -------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- * Copyright / Permissions * Copyright 1999 Richard Haworth Authors MAY NOT use this level as a base to build additional levels. Feel free to distribute this level, but ONLY if you INCLUDE THIS FILE WITH NO MODIFICATIONS!! If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!! Just keep the two files together, okay? This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Cheers !! -------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- Tech Stuff : vis: 1609 portalleafs 4581 numportals baseportalvis : 54 leafthread : visudatasize:109111 compressed from 325018 1460.0 seconds elapsed qrad: -extra -bounce 40 -smooth 80 48 texlights parsed from lights.rad 7224 faces 323278 square feet 46552112.00 square inches 26720 patches after subdivision 151 direct face lights (580) visibility matrix 38.8 megs buildvisleafs (196) MakeScales: (139) swapTreansferTask:(30.3) gatherlight:(1) bounce rgb (329855,219876,341486) total bsp file data used: 1911783 bytes 1008 seconds elapsed Off you go ...