// k9.res // by DocRock // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // WADs used (all stock ... custom textures are embedded) // ------------------------------------------------------ // dan.wad // custom skybox // ------------- gfx/env/c2publf.tga gfx/env/c2pubrt.tga gfx/env/c2pubup.tga gfx/env/c2pubdn.tga gfx/env/c2pubbk.tga gfx/env/c2pubft.tga gfx/env/c2pub.txt //6ea custom sound //sound/k9/dogbark4.wav //sound/k9/dinobark.wav //sound/k9/doggrowl.wav //sound/k9/bigdog.wav //sound/k9/bark.wav //sound/k9/dogbark.wav // map related files // ----------------- maps/k9.txt maps/k9.res //maps/k9.bsp //1 ea custom model //models/k9/pc.mdl