// SandSpyre.res // by DocRock // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // WADs used (all stock ... custom textures are embedded) // ------------------------------------------------------ // halflife.wad // custom skybox // ------------- gfx/env/desnoonlf.tga gfx/env/desnoonrt.tga gfx/env/desnoonup.tga gfx/env/desnoondn.tga gfx/env/desnoonbk.tga gfx/env/desnoonft.tga // map related files // ----------------- maps/sandspyre.txt maps/sandspyre.res //maps/sandspyre.bsp //3 ea wav file //sound/stone/fire3.wav //sound/stone/windy.wav //sound/stone/crow.wav //1 ea sprite file //sprites/flame.spr //map overview files //---------------------------------- overviews/sandspyre.bmp overviews/sandspyre.txt