// // army2.res by qUiCkSiLvEr // // NOTE: Items that are commented out (//) are automatically downloaded by the client and should not be enabled here // NOTE: The complete map distribution (with music) is about 44MB, very very large // The basic distribution without the music is around 16MB (very large for an HL1 map download!) // Stock WAD files // --------------- //halflife.wad //xeno.wad //decals.wad //liquids.wad // Custom WAD file (embedded into the BSP) // --------------- //refinery.wad // Custom Map Related Files // ------------------------ //maps/army2.bsp maps/army2.txt maps/army2.res maps/army2.jpg // HLTV Overview files overviews/army2.txt overviews/army2.bmp // Custom Skybox // ------------- gfx/env/kraftstoffup.tga gfx/env/kraftstoffdn.tga gfx/env/kraftstofflf.tga gfx/env/kraftstoffrt.tga gfx/env/kraftstoffft.tga gfx/env/kraftstoffbk.tga // Stock Sprites // ------------- //sprites/fire.spr //sprites/blast.spr //sprites/stmbal1.spr //sprites/flare1.spr //sprites/moths.spr //sprites/steam1.spr //sprites/muzzleflash2.spr //sprites/blueflare1.spr //sprites/glow01.spr //sprites/b-tele1.spr // Stock Models // ------------ //models/apache.mdl //models/mbarrel.mdl //models/teleporter_blue_sprites.mdl // Custom Models // ------------- //models/refinery/refinery_talltower1.mdl //models/refinery/refinery_shorttower1.mdl //models/refinery/refinery_shorttower2.mdl //models/refinery/refinery_shorttower3.mdl //models/refinery/refinery_talltower3.mdl //models/refinery/pi_apc_tires.mdl //models/refinery/pi_apc_body.mdl //models/jukebox.mdl // Stock Sound files // ----------------- //sound/ambience/biggun1.wav //sound/ambience/particle_suck1.wav //sound/ambience/wind2.wav //sound/ambience/tankidle2.wav //sound/ambience/sandfall2.wav //sound/ambience/flameburst1.wav //sound/ambience/industrial4.wav //sound/ambience/burning1.wav //sound/ambience/mgun_burst3.wav //sound/weapons/electro5.wav //sound/weapons/electro4.wav //sound/agrunt/ag_attack2.wav //sound/apache/ap_rotor3.wav //sound/fvox/bell.wav // Custom Sound Files // ------------------ //sound/army2/erriewind.wav //sound/army2/wind.wav //sound/army2/splashs.wav //sound/army2/splash_large.wav //sound/army2/reactor.wav //sound/army2/cavewind.wav //sound/army2/windy.wav //sound/army2/crow.wav //sound/army2/thunder_crack.wav // Custom Music Files // NOTE: servers without fast HTTP download should rename (~chase.wav for example) all of the music files so they won't d/l to clients! // ------------------ //sound/music/don't_worry_be_happy.wav //sound/music/ruletheworld.wav //sound/music/axelf.wav //sound/music/dawgafterdark.wav //sound/music/homewardbound.wav //sound/music/chase.wav // Custom Sound Effects Files // -------------------------- //sound/ambience/tsii.wav //sound/ambience/babycry.wav // Custom Ambient Sound Files // -------------------------- //sound/army2/ambient_summer.wav //sound/army2/dodambience1.wav //sound/army2/dodambience4.wav //sound/army2/forestambience.wav