=================================================================================== DATE: October 19, 1999 (final release) =================================================================================== Title : Blastpit Files : blastpit.bsp , blastpit.jrf Author : QS (Stephen Smart) Email Address : quantumsaint@yahoo.com Homepage : http://start.at/the.page (Quake2 levels availible) Description : A small arena/FFA style DM map for fraggin around in. This map was designed for smaller LAN/on-line games. Includes all weapons except the HORNET. Also includes JUMPMODULE in a secret area. =================================================================================== --ADDITIONAL CREDITS-- Playtesters: David (bro), Darrell, Pat, Merit, Steve O, David C, Prometheus, Lurker (Lurker's Lair), Big Mark, Prometheus, Kman Thanks to Valve for the excellent game. ========================================================================================= --PLAY INFORMATION-- Game : Half-Life Level Name : Blastpit Files : blastpit.bsp Single Player : No Cooperative : No DeathMatch : Yes MAP # of PLAYERS : 2-6 (possibly 8 but very packed) Difficulty Settings : No Platform(s) used : P200mmx 32MB mem and AMD K6 300 64MB mem Editor used : WC Known bugs : None that I know of. New sounds/textures/entities : NO ============================================================================================ =========================================================================================== --LOADING INFORMATION-- Download, unzip, and put the .BSP file in your c:\sierra\half-life\valve\maps directory (your drive letter may be different). Its that easy...Done --Additional Notes-- This is the 6th map I made for HL. I built the basic structure in 7 hours. Added alternate routes to the top area (only one way to begin with), about another 2/3 hours or so. Playtesting has taken months because of my ealier testing procedures... I have a much better and more efficient way of testing now that doesnt take even half the time. I have included the Jumbot Route File but I am no expert at making the routes for the bots so if you like this map, but wished the routes worked better, you may want to try asking one of the pros at one of the JRF sites to reroute it. Yes, this has the same hallway as POWERCORE in it. It is somewhat different. This map was made before POWERCORE and the hall originated from BLASTPIT... if you were curious. ============================================================================================ --LEGAL-- This Half-Life map/level (Blastpit-blastpit.bsp) is (c) 1999 Stephen Smart. DO NOT put this level/map on any sort of commercial product or compilation unless you have permission from me. You MAY distribute this BSP file through any other means, provided you include this .txt file (unaltered, server-side DLs are OK) and it is free of charge. Do not modify this BSP in any way.