================================================================ Date : 27-06-2001 Map Title : Deathmatch Facility Map Filename : dm_facility.bsp Author : Piotr "PiotErr" Lipinski Email Address : pioter10@poczta.wp.pl Home Page : none Map Description : Ridiculous post-industrial building erected under beautiful stormy sky (env map created by Muad - great thanks for permition) for crazy people playing Half-Life Other Works by Author : none worth mentioning ================================================================ == Play Information == Single Player : for test/debugging only Cooperative : no Deathmatch : yes == Construction == Base : from scratch Editor(s) used : WorldCraft, Wally, Paint Shop, Quark Build Machine : AMD K6 366, 96 MB ram Compile Machine : P III 800, 256 MB ram Compile time : about 40 min. == Additional Credits to == Special Credits and Thanks to Adam W. "Muad" Stiles for creating and letting me use his env maps Stormy. Thanks to Wadfather, web place where I found that sky. Thanks to Valve for bringing us Half-Life. Thanks to Zoner for compiling tools. Thanks to Half-Life ERC for their tutorials. Thanks to Telefragged for Wally. Thanks to Armin Rigo and his friends for Quark. == Installation Info == Unzip files: dm_facility.bsp and dm_facility.txt into the half-life\valve\maps directory. Unzip content of directory "env" (only content, not directory;)) into the half-life\valve\gfx\env directory. ==Copyright / Permissions== Authors MAY NOT use this level as a base to build additional levels. This map may be distributed ONLY on a "not for profit" basis using any medium. This template is available from www.globalassault.com =================================================== Don't get fragged ! PiotErr