+---------------------------------------------------------------+ | DM_HYDROPHOBIA | | BY VICTOR-933 | +---------------------------------------------------------------+ | SUMMARY: | | | | We return to the Tycho Complex, this time delving deep within | | Sector 7 Environment Processing to visit Water Treatment. One | | of the oldest sections of the Tycho Complex still in daily | | operation, decades of use (as well as the corrosive treatment | | chemicals) have stained every surface a dull brown. It's up | | to you and your friends give the facility a fresh coat of red | | paint... | | | | | | Every weapon is present. Make good use of them. | | | | Oh, and, do pay attention to the warning signs. | | They're there for your own good. | | | +---------------------------------------------------------------+ | DEV NOTES: | | | | r_speeds get rather high in some spots, but stay below 1100. | | Should still run on most toasters. | | | +---------------------------------------------------------------+ | INSTRUCTIONS: | | | | Extract this archive to your half-life/valve folder. | | | | | | IF NECESSARY: | | | | Place WAV files in half-life/valve/sound/dm_hydrophobia | | Place SPR files in half-life/valve/sprites/dm_hydrophobia | | Place BSP file in half-life/valve/maps | +---------------------------------------------------------------+ | CREDITS: | | | | TEXTURES: | | ShaderLabs "Majestic" Pack | | Nightwatch (NW.WAD) | | Doom 3 | | Victor-933 | | | | SOUNDS: | | Doom 3 | | Half-Life 2 | | (Hacked together and altered by Victor-933) | | | | SPRITES: | | sdrip_192_fix.spr, spotlight_beam.spr by Victor-933 | | All others modified stock sprites | +---------------------------------------------------------------+ | Find more of my stuff on Gamebanana! | | http://www.gamebanana.com/members/213517 | +---------------------------------------------------------------+