===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title :Double_Trouble Filename :double_trouble.zip Author :Jon Rickenbacker aka Orpheus Home page : Email :orpheus@cox-internet.com ICQ :34917705 Description :new Halflife DM map using custom textures. Previous Maps :no_patience, deja_vu_2, op4_false_accretion, false_accretion, thrasher, deja_vu :team maps with others- apex_v2,apex,club_drs,unity_9 ------Personal Thoughts---------------------------------------------- Making a map that contains two very distinct themes that oppose one another presented a unique challenge and opertunity. I am glad I had the chance to do this project. ------Credits and Thanks--------------------------------------------- Leperous at the snarkpit for his inspiration for this competition. all the gang at the snarkpit forums (http://www.snarkpit.com/forums.php/), (you know whom you be :-) wadfather at planethalflife.com/wadfather worldcraft/hammer - the best editor ever HLCC - the best compiler front end EVER Wally - without whom no customs textures. Zoners tools - hmm wow about sums it up nice. Valve software - for which there would be no map. http://www.shaderlab.com/slrl/?p=textures Thans industrial textures peter manson for his texture yak_fighter for his teleporter idea the team at AvP for some nice textures the team at RtCW for some equally nice textures if for some reason i forgot to mention anyone i am truly sorry, so many helpped with the production of this map i just couldn't remember them all. ------Play Information----------------------------------------------- Deathmatch :yes Single Player :no, but has a sp player start (use it yo look around) Map Description :1/2 space station, 1/2 castle How Many Players:4 to 6 ------Map Information------------------------------------------------ New Textures :yes 90 customs 39 stock New Sounds :yes Solids :1,821 with 10,994 faces Weapons :357-1,AR-2,crossbow-1,gernade-2,guass-1,satchel-3,shotgun-2,snark-1,tripmine-2 Ammo :357-2,AR-6,ARgernade-4,buckshot-5,crossbow-2,guassclip-4 Items :Playerstarts-10,batteries-5,healthkits-5,Longjump-1,suit chargers-1,health chargers-1 ------Construction--------------------------------------------------- Base :from scratch Editor(s) used :hammer 3.4 Compile Machine :Athlon T-Bird 1.4 ghz 512-133 ram Compile time :HLCSG - 94.80 seconds elapsed [1m 34s] HLBSP - 27.05 seconds elapsed HLVIS - 2763.27 seconds elapsed [46m 3s] HLRAD - 4765.25 seconds elapsed [1h 19m 25s] ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "double_trouble.bsp" in your half-life\valve\maps directory. place the "sweet_dreams.wav" into the Half-Life\valve\sound\music directory, you probably wont have a folder named "music" so make one. ------Additional Info------------------------------------------------ This template is "NO LONGER" available at The radium Half-Life Map Center... http://www.planethalflife.com/radium ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. (with all the custom textures used i feel it best not to, sorry.) You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. october 10,2002 Orpheus