// Logo_2012 Resource file // items commented out are included for reference only ... // HL servers will d/l sound and sprite file on its own so don't enable them // please put this file in the valve/maps directory along with the Logo_2012.BSP and Logo_2012.TXT file maps/Logo_2012.res gfx/env/fifthdimension256_up.tga gfx/env/fifthdimension256_dn.tga gfx/env/fifthdimension256_lf.tga gfx/env/fifthdimension256_rt.tga gfx/env/fifthdimension256_ft.tga gfx/env/fifthdimension256_bk.tga maps/Logo_2012.res