"Imagination is more important than knowledge" - Albert Einstein http://www.planethalflife.com/aerotic/ LUNAR SPACE DEPOT 6/10/00 ========================================================= Title : LUNAR SPACE DEPOT Filenames : lsdepot.bsp, lsdepot.txt Description : Multi Play Arena Author : Paul A. Bullman E-mail : pab05f@mizzou.edu ======================================================= * Installation * Make sure the map file(lsdepot.bsp) is located in the valve/maps directory. There are no additional files needed. ====================================================== * Play Information * Single Player :No Cooperative :No Deathmatch :Yes (2 and up - ideal for 2 to 6) New textures :No New Models :No New Sounds :No * Construction * Editor :Worldcraft 3.3 Base :Scratch Creation time :Over 4 Days Prefabs :None ======================================================= * Author/Map Information * I am currently working on two bachelor's degrees. One of which is Business Management, the other being Psychology at the University of Missouri. If you like what you see, and have an *interesting job offer*(full time, paid, relocation, etc) pass it along. I am not actively seeking a position anywhere, but I will certainly entertain any offers. This map was designed while working on a "yet to be announced project". I needed a brief break from that project, so I chose to do a different genre on my current favorite game, Half-Life. The scene of this map is an alien planet. The base is built up from a ruined station(hence the older, rusty textures in the middle and bottom). As far as R_Speeds are concerned, the from beta to final I lowered them quite a bit in a few areas. Unfortunately, I was forced to remove some really cool details(i would rather cut detail, than good gameplay). Parts of the map hit around 560 or so, but nothing a decent PC of todays standards can't handle. The project I am currently working on has poly counts around 800 -1200 w/o curves so it was a challenge to get below 600 with this map;-). For those of you who haven't downloaded Worldcraft 3.3 what are you waiting for? The new opengl renderer is handy. I've used all sorts of editors in the past(stoneless, qoole, qeradiant, older worldcrafts, etc) and this is my favorite half-life editor now. Enjoy! ======================================================= * Other Stuff * These people helped out in some way or another: Pete Weatherby - http://www.planetquake.com/shadowdane (some great maps here!) David Hof - http://www.jshell.org Joshua A. Bevan - http://www.shistudios.com Rastereizer Music Listened To While The Map Was Being Created: CCR Dave Matthews Band The Doors Simon and Garfunkle Entities fixed by ~X~ ======================================================= * Permissions * You may not sell this without my expressed written permission. Any violations will be dealt with to the furthest extent of the law. For completely free uses, You may copy the *.zip to any media instrument as long as the original files remain intact(lsdepot.txt, lsdepot.bsp). If you have any questions or comments please direct them to pab05f@mizzou.edu.