DEDICATED TO PLANETHALFLIFE (www.planethalflife.com) ================================================================================== Title :A tribute to phl - the phl mappack Filename :ttjphl_1.bsp, ttjphl_2.bsp, ttjphl_3.bsp Author :Thomas"TTJ"Ritter Address :southfield@gmx.de Homepag :www.planethalflife.com/ttj Descriptio :Half-Life Deathmatch maps Version :1.0 ================================================================================== Play Information Single Player :No Deathmatch :Yes, Maps designed for one on one gameplay New Sounds :No New Graphics :Only the phl logo ! New Music :No Prefabs :No ================================================================================= About this Maps For 2 years I've been making maps for HL/Mods and I've always had lots of fun. I have been hosted at phl for nearly one year and that's the best thing that could have happened to me. That's why I've decided to give something back to phl, HL so I made this three hl-style maps and dedicated it to phl, HL and my friends who have helped me to become a better mapper =) Special thanks to wolf the maker of rapidcore, lost village,... He has reduced the r_speeds on ttjphl_1 and helped me with playtesting !!! Thanks Wolf !!!!!!!!!!!!! A special thanks goes out to all the fantastic mappers who have made so many great HLDM Maps: Apocalypso, Wolf, Scrary_1, Spider, Dave Waters,... ================================================================================= Description ttjphl_1: Your normal hl map which sets in an outdoor/indoor blackmesa environment. The key to win this map are the grenades for the mp5 but be careful when you want to get them ;) This map plays really different from the other two maps. It's not one of this just run around and kill everybody maps. Be sure to play with a certain strategy in mind !!!! DEDICATED TO MICHAEL "FLASH" HINZ ! ttjphl_2: There are still people who are enjoying xen maps so this one sets in a xen environment. There are two teleporters use them !!!! On top of the xen structure you will find the rocketlauncher be sure to get it. There is slime which helps you to regenerate your health be careful while standing in the slime ;) DEDICATED TO CONSTANTIN "TUMOR" SASSE ! ttjphl_3:This map features blackmesa lab style architecture and ambience. There are a lot different weapons in the map. The mp5 + grenades should be most useful so get them. The crowbow is useful for the long corridors. Please listens to sounds which will tell you on which level the enemy is moving. DEDICATED TO GUNNAR "CRAZY BORG" HOFFMANN ! ================================================================================= Bot support ???????? At first I wanted to make waypoint files for all the maps so you can play them with the Jumbot. Fortunately I tried the hldm bot PARABOT. It learns the maps from you so you dont need waypoints and it plays the maps a lot better than the jumbot !! You can download it here: http://www.botepidemic.com/parabot/ ================================================================================= Construction Base :TTJ inspired by Half-Life Editor used :Worldcraft 3.3 Known Bugs :No Build Time :2 Months ================================================================================ Installation Extract all files into your half-life\valve\maps folder. ================================================================================ known issues: ttjphl_3 has some spots where the r_speeds are a little bit high. Normal systems should handle them well but slower systems may notice some slowdowns. ttjphl_1 and ttjphl_2 feature great r_speeds. ================================================================================ Other Level by Author: DonkeyKong : HL Deathmatch, well the first attempt but really fun ; ) Watertower : HL Deathmatch, a small one on one map 47% at hornetking de_urbanassault: Counter-Strike defusion Map, 9 from 10 Stars at www.counter-strike.de cs_realmansion: Counter-Strike hostage rescue map, 8 from 10 Stars at www.counter-strike.de hlnoir : HL Deathmatch, the map uses only black-white textures which creates a really nice effect, 4 from 5 points at www.planethalflife.com/hornetking cominghome : Official turbo - snark racing map cool! : Official snow-wars map (www.planethalflife.com/snowwar) ttjq3dm1 (everybodys darling) : My first q3 map and really funny !! fiume :Team fortress classic capture the flag map flf_swiss : Frontline Force map which was inlcuded in the official flf mappack bb_blackwhite : official buzzybots map (www.buzzybots.dk) sc_spacewalk : official buzzybots map (www.buzzybots.dk) bb_spacewalk : official buzzybots map (www.buzzybots.dk) cs_cqb_n and cs_cqb_d: Counter-Strike hostage rescue map, 8 from 10 Stars at www.counter-strike.de. In night and day version available. All these maps are available at my homepage: www.planethalflife.com/ttj ================================================================================ Thanks to: Tumor for everything and telling me about these "new" game Half-Life; Flash for all his support; Crazy Borg for being my worldcraft teacher and betatester; valve for creating a great game; all these great texture artists without them all these maps wouldnt be possible; Sean for his great Zoner tools; phil for these cool (lan)-parties ; Apocalypso for betatesting, mattc, jeosmoe and mikezilla for textures, phl and gamespy for hosting my homepage and downloads ================================================================================ Copyright and Permissions Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Half-Life (C) 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. (c) Copyright 2001 TTJ aka Thomas Ritter, Germany