/\\ /-\ / \\ / / / // \_/ // / // /// / || / // / || / // / | |L___/ // / /| // \ //| _ \\ \// | //\ \\ | || \ \\ | || \ \\ | || \ \\ | || \ \\ | // \\\ | // \\ |// Total Kill inc.\ |/ http://linkwars.ping.be/tki -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Released: 12-02-2001 , Version 1.14 -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Title : Firing Frenzy Files : xFrenz14.bsp Author : Mark Heuckeroth & Thomas S Hansen Email Address : mtb_tki@hotmail.com & bbr_tki@hotmail.com Description : 2-14 Player, Stalkyard / Frenzy style level. -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Additional Credits=- Playtesters: Mark, Thomas & Remco. IdSoftware for the Quake 1 & Quake 2 engine. Thanks to Valve Software for implementing the Quake engine. -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Game Info=- Engine : Half-Life Single Player : Not recommended Cooperative : N/A DeathMatch : Yes (30 DM spots) Suggested players : 2-14 Difficulty Settings : N/A Compile Platform : P2_350mmx, 64MB Editor used : World Craft 3.3 Known bugs : Maybe, Maybe not. New sounds/textures : None. Clipping usage : Nothing you'll notice. Info Intermission : 12 -=Compile options=- VIS : Normal QRAD : Extra -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Additional Notes=- This is another level which was made by us in cooperation, and again the result is very sweet. Check out More of our levels at: Crosshair Central http://www.planethalflife.com/cc Level layout & main design: MTB R_speed reduction, & misc Enhancements: BBR Zoner's Tools suck! All hail the default WC compilation tools!!!! -==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- -=Legal=- Don't use it as a base for your levels unless we know about it, Don't sell the level without our permission, or giving us a part of the profit, Don't delete this Textfile! But beside that, distribute the origonal zip as much as you like.